Would you give your eight year old a credit card? Of course not. But that is what in essence has happened to many parents who allowed their children to play “free” game apps online, only to discover the following month that they had been billed hundreds or even thousands of dollars.
In a recent blog by ctwatchdog.com, “C.W. of Simsbury said he was stunned in
March when he discovered that his eight year old son ran up more than $7,600 in
four days playing games, free games like Dragonvale and Tiny Tower – games that
encourage children to use real money to purchase virtual objects to make the
games more fun.”
Fun was not the word that C.W. used when he
complained to his credit card company, who subsequently deleted the charges and
refused to pay the app developer. He was
lucky, but many other parents were not.
Parents from as far away as Australia have felt the sting of these unauthorized charges. What many parents do not realize is that many of these "free games" have been designed to hook the child into playing the game, only to create
anxiety for the child which can only be relieved by clicking on links that authorize payment. Furthermore, the language used online to
elicit payment is frequently confusing or even misleading.
In a televised interview produced by the Australian
Broadcast Corporation, Elise Davidson from the consumer group ACCAN states that
the wording on some games is confusing. “It’s
not really clear that you are spending real money.”
Worst of all, instead of insisting on more stringent
rules, including default parental consent in order to make a purchase, the
interview goes on to explain that the companies who profit from these games,
including Apple which owns iTunes, put the onus back on the parents' shoulders. Meanwhile, app developers are free to exploit
the psychological vulnerabilities inherent in youngsters.
Mark Textor, MD, explains it
this way: “They're games, yes, but
they're seen to be addictive games which are monetized, and those three
together spell, well, this is gambling for infants.”
And this is one game that parents are not likely to win,
especially when companies like Apple have designed all their devices to work
using the same password. Since Apple
introduced in-app purchasing, developers have seen a quantum leap in
profitability. Consumers on the other
hand have been seeing red, since this system has led to a blank check
purchasing mechanism that puts a parent at risk of their children making any
number of purchases using everything from iPhones, to iPads, iPods and even Apple
TV. And while Apple says that parents
can enable restrictions on their devices to prevent access to specific
features, for many this is seen as too little too late.
If you are a parent who wants to avoid getting gamed, go to this blog on iappkids.com to learn how to disable in-app purchases and avoid sticker shock the next time your credit card bill arrives.
Carl Weiss is president of W Squared Media Group and Jacksonville Video Production. He can also be heard live every week at 4pm Eastern on Blog Talk Radio.
If I had a child and an iPad, I would make darn sure that in-app purchasing was turned off.
ReplyDeleteAgree with Bill, that's criminal and Apple should be prosecuted. I don't care how generous Bill Gates is to charity, his real genius has been in fleecing consumers with planned obsolescence, extortionate mark-ups and psychological manipulation.
ReplyDeleteGuess everyone's entitled to an opinion, huh?